Yıl 2017, Cilt 3, Sayı 8, Sayfalar 376 - 381 2017-08-31


Anton Sukhov [1]

49 169

Modern computer games are huge virtual worlds that raise sophisticated social and even religious issues. The “external” aspect of the religious dimension of computer games focuses on the problem of the polysemantic relation of world religions (Judaism, Christianity, Islam, Buddhism) to computer games. The “inner” aspect represents transformation of monotheistic and polytheistic religions within the virtual worlds in the view of heterogeneity and genre differentiation of computer games (arcades, action games, role-playing games, strategies, simulators, hybrid genres).

computer games, religion, game studies, religious studies, virtual reality, Judaism, Christianity, Islam, Buddhism, arcades, action games, shooters, role-playing games, strategies, simulators
  • Benedict XVI. (2007). Message of the Holy Father Benedict XVI for the 41st World Communication Day "Children and the Media: a Challenge for Education" https://w2.vatican.va/content/benedict-xvi/en/messages/communications/documents/hf_ben-xvi_mes_20070124_41st-world-communications-day.html Bible. (2017). https://www.bible.com/ Can a Muslim play computer games? (2016). Islam-Today. http://islam-today.ru/veroucenie/vopros-otvet/mozno-li-musulmaninu-igrat-v-komputernye-igry/ Chief Rabbi of Israel spoke against aggressive computer games. (2005). Interfax. http://www.interfax-religion.ru/arm/?act=news&div=6858 Clement of Alexandria. (2017). Stromata. Interpretation of the Holy Scripture. http://bible.optina.ru/new:1kor:06:12 Essas E. (2013). How does Judaism and the Torah relate to the Internet? https://www.evrey.com/sitep/askrabbi1/q.php?q=otvet/q4299.htm Kaya M. (2014). 250 Hadiths with Commentary on the Standards of Life of a Muslim. https://vk.com/islam_books Klimovskaya M. (2014). Is it bad to play computer games? For example, in FIFA? Judaism and the Jews. https://toldot.ru/jfamily/children/children-ask_7884.html Lipich O. (2004). Alexy II Called on Russian Teachers to Combine Education with Upbringing. Russian Information Agency. http://ria.ru/society/20040421/574130.html Milovidov K. (2013). The Brain is Not Designed for Computer Games. Not Boring Garden. Journal of Orthodox Life. http://www.nsad.ru/articles/mozg-ne-rasschitan-na-kompyuternye-igry Motovilov N. (2010). Conversation with saint Seraphim of Sarov on the Purpose of the Christian Life http://lib.pravmir.ru/library/readbook/1448 Rashmee R. L. (2009). Video war games satiate my feelings of aggression. The Times of India. http://timesofindia.indiatimes.com/home/sunday-times/all-that-matters/Video-war-games-satiate-my-feelings-of-aggression/articleshow/5032672.cms Saal al-Munadzhid M. (2014). Islam for All. http://islam.com.ua/obschestvo-i-kulytura/drugoe-chast-2/10281-kompyyuternye-igry Scislowska M., d'Emilio F. (2016). Pope Francis Challenges Young People to Reject Video Games and Engage in Activism Instead. Associated Press. http://www.independent.co.uk/news/world/europe/pope-francis-urges-young-people-to-reject-video-games-and-engage-in-activism-instead-a7164376.html Sukhov A.A. (2016). Ethical Issues of Computer Games. 3rd International Scientific Conference on Social Sciences and Arts. Conference Proceedings. Book 3 Anthropology, Archaeology, History and Philosophy. Volume II. Pp. 663-671.
Dergi Bölümü Makaleler

Yazar: Anton Sukhov
E-posta: suhovband@mail.ru
Ülke: Russian Federation

Bibtex @araştırma makalesi { ijasos336556, journal = {International E-Journal of Advances in Social Sciences}, issn = {}, address = {OCERINT International Organization Center of Academic Research}, year = {2017}, volume = {3}, pages = {376 - 381}, doi = {10.18769/ijasos.336556}, title = {RELIGIOUS DIMENSION OF COMPUTER GAMES}, key = {cite}, author = {Sukhov, Anton} }
APA Sukhov, A . (2017). RELIGIOUS DIMENSION OF COMPUTER GAMES. International E-Journal of Advances in Social Sciences, 3 (8), 376-381. DOI: 10.18769/ijasos.336556
MLA Sukhov, A . "RELIGIOUS DIMENSION OF COMPUTER GAMES". International E-Journal of Advances in Social Sciences 3 (2017): 376-381 <http://ijasos.ocerintjournals.org/issue/31049/336556>
Chicago Sukhov, A . "RELIGIOUS DIMENSION OF COMPUTER GAMES". International E-Journal of Advances in Social Sciences 3 (2017): 376-381
RIS TY - JOUR T1 - RELIGIOUS DIMENSION OF COMPUTER GAMES AU - Anton Sukhov Y1 - 2017 PY - 2017 N1 - doi: 10.18769/ijasos.336556 DO - 10.18769/ijasos.336556 T2 - International E-Journal of Advances in Social Sciences JF - Journal JO - JOR SP - 376 EP - 381 VL - 3 IS - 8 SN - -2411-183X M3 - doi: 10.18769/ijasos.336556 UR - http://dx.doi.org/10.18769/ijasos.336556 Y2 - 2017 ER -
EndNote %0 International E-Journal of Advances in Social Sciences RELIGIOUS DIMENSION OF COMPUTER GAMES %A Anton Sukhov %T RELIGIOUS DIMENSION OF COMPUTER GAMES %D 2017 %J International E-Journal of Advances in Social Sciences %P -2411-183X %V 3 %N 8 %R doi: 10.18769/ijasos.336556 %U 10.18769/ijasos.336556